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The issue here is that AudioNodeOutput.disconnect is comparing the impl.AudioNode instance (stored internally) with api.AudioNode instance (passed into the disconnect method), and they're never equal.

I'm not entirely sure if this is the right fix but it works. Also added a simple unit test that failed before this change.

@marcello3d marcello3d requested a review from srubin June 1, 2020 23:53
@marcello3d marcello3d merged commit dcc6dd6 into master Jun 2, 2020
@marcello3d marcello3d deleted the mbf/fix-node-disconnect branch June 2, 2020 00:42
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2 participants